Gaming survey

April 15, 2008 at 10:46 pm (Info) (, , )

A few weeks ago I ran a small survey of people’s information gathering habits about games. It wasn’t very scientific in nature and I was pretty sure I wouldn’t get enough responses for the sample size to be large enough to draw meaningful conclusions from, but with 64 replies it did better than I hoped. ANyway, for those who are interested, the results are after the cut.

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Revolutionary new patch system

April 1, 2008 at 7:33 pm (Info) (, , )

I know I said I wouldn’t talk about WAR here but this is too cool to share. I’m home sick today but last night we were given a press brief to distribute from today. I hope I’m not pre-empting anything here. The brief is from the EA Mythic studio manager April de Poisson and it’s about the patch system for WAR.

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Help Wanted

March 13, 2008 at 1:27 am (Musings, Navel gazing) (, , )

I need to gather some stats and I’d like to ask readers or visitors to this blog for their assistance.

I can’t imagine that any one reading this blog doesn’t fit the profile but just in case, please only answer if you are a player of computer games.

All I need you to do is to copy and paste the following questions into the comments field and add your answer to each one where relevant. You don’t need to register to take part but please don’t submit the poll multiple times.

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Piracy on the High C++

March 12, 2008 at 1:11 am (Musings, Rants) (, , )

I’ve been rubbish at updating recently I’m afraid. Partly it’s due to being enormously busy but mostly due to my propensity for being distracted easily. So let’s get the distractions out of the way first:

Yeah, I’m weak.
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Back to the Future

February 11, 2008 at 3:29 am (Musings) (, , )

Once again RMT (Real Money Trading) is in the news. First the various lawsuits against IGE - one from a former director and one class action suit which are putting the squeeze on the world’s biggest RMT operator. Then the news from Sony that they were splitting off their Station Exchange service to Live Gamer and finally the settlement between Blizzard and RMT/powerleveling company Peons4Hire.

Phew!

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PvP MMO Design Redux

January 18, 2008 at 11:11 pm (Musings) (, , , )

I recently got a bit of a surge in viewer numbers here and, checking the stats, it seems that quite a few people are coming from this WoW forums thread to visit a link post I made regarding PvP MMO design. It’s a little odd because I didn’t actually say anything on the subject in that post, I simply pointed to a discussion that was raging elsewhere. However a good chunk of people seem to be headed this way to see what it is that I have to say for myself on that subject. Never one to disappoint, here I go.

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What makes an MMO?

January 2, 2008 at 11:17 pm (Musings) (, , , )

I should have been back at work today however due to a family emergency I’m still 7 time zones distant from my desk. As a result I’m sort of telecommuting in an unofficial capacity whilst the slack is being taken up by my colleagues back in sunny Dublin. As I was looking forward to returning to work (and most certainly not looking forwards to the circumstances that are keeping me here), I’ve been doing a lot of work related stuff at my in-laws PC.

This enforced absence from actual productive work alongside my regular exposure to game related discussion has had me mulling over a few things recently. I’ve been trying to get things internally consistent before I put them down in writing but I figure that’s what the edit button is for so here, for those who care, are my thoughts on MMOs and why they are the way they are.

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Why Fantasy?

December 24, 2007 at 1:40 am (Musings) (, , , )

Shamelessly nicked from loads of people. Richard Bartle asked the denizens of Terra Nova why fantasy games are disproportionately represented amongst MMOs.

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Holidays

December 23, 2007 at 1:19 am (Navel gazing) (, )

I’m currently on holiday which is why there have been no updates recently. I’ll try and post something in the next few days but I’m at my in-laws so it’s not always possible for me to be anti-social and slip off to the computer room.

Fear not, this doesn’t mark a return to the dark days of updates every month or so.

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PvP MMO Design

December 10, 2007 at 7:49 pm (Links) (, )

Brian ‘Psychochild’ Green has an interesting discussion going on at his place based on a post by Scott ‘Lum’ Jennings about PvP games and how to design them. I’ve put my tuppence into the ring which I may expand on here later. In the meantime go, read and comment.

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