A few weeks ago I ran a small survey of people’s information gathering habits about games. It wasn’t very scientific in nature and I was pretty sure I wouldn’t get enough responses for the sample size to be large enough to draw meaningful conclusions from, but with 64 replies it did better than I hoped. ANyway, for those who are interested, the results are after the cut.
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I know I said I wouldn’t talk about WAR here but this is too cool to share. I’m home sick today but last night we were given a press brief to distribute from today. I hope I’m not pre-empting anything here. The brief is from the EA Mythic studio manager April de Poisson and it’s about the patch system for WAR.
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I need to gather some stats and I’d like to ask readers or visitors to this blog for their assistance.
I can’t imagine that any one reading this blog doesn’t fit the profile but just in case, please only answer if you are a player of computer games.
All I need you to do is to copy and paste the following questions into the comments field and add your answer to each one where relevant. You don’t need to register to take part but please don’t submit the poll multiple times.
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I’ve been rubbish at updating recently I’m afraid. Partly it’s due to being enormously busy but mostly due to my propensity for being distracted easily. So let’s get the distractions out of the way first:
Yeah, I’m weak.
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I recently got a bit of a surge in viewer numbers here and, checking the stats, it seems that quite a few people are coming from this WoW forums thread to visit a link post I made regarding PvP MMO design. It’s a little odd because I didn’t actually say anything on the subject in that post, I simply pointed to a discussion that was raging elsewhere. However a good chunk of people seem to be headed this way to see what it is that I have to say for myself on that subject. Never one to disappoint, here I go.
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I should have been back at work today however due to a family emergency I’m still 7 time zones distant from my desk. As a result I’m sort of telecommuting in an unofficial capacity whilst the slack is being taken up by my colleagues back in sunny Dublin. As I was looking forward to returning to work (and most certainly not looking forwards to the circumstances that are keeping me here), I’ve been doing a lot of work related stuff at my in-laws PC.
This enforced absence from actual productive work alongside my regular exposure to game related discussion has had me mulling over a few things recently. I’ve been trying to get things internally consistent before I put them down in writing but I figure that’s what the edit button is for so here, for those who care, are my thoughts on MMOs and why they are the way they are.
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I’m currently on holiday which is why there have been no updates recently. I’ll try and post something in the next few days but I’m at my in-laws so it’s not always possible for me to be anti-social and slip off to the computer room.
Fear not, this doesn’t mark a return to the dark days of updates every month or so.
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Brian ‘Psychochild’ Green has an interesting discussion going on at his place based on a post by Scott ‘Lum’ Jennings about PvP games and how to design them. I’ve put my tuppence into the ring which I may expand on here later. In the meantime go, read and comment.
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