Hokay. So I’ve been a little busy recently and hence haven’t updated as often as I would have liked. No matter. In my last post I asked what people would like me to write about and one of my Devoted Fans mentiond the following.
Do you think mmo’s nowadays put to much emphasis on Item collection and progression through that next “Phat Lewt” or can a game that has replacable low cost items with high wear or player lootable corpses live in this day and age thanks to the EQ style game. Surely someone can supply a better “end game” than that next 7 hour raid for chance at getting the Sword of uberpwn instead of his current sword of pwn.
So, here I am, 60 seconds on the clock to talk about itemisation in games…
Erik Wolpaw. Sadly someone already is him so I guess I’ll have to try something else.
Two updates on the bounce with nothing but links in them. I should probably do some actual writing. Or then again, perhaps I shouldn’t, why don’t you 40 or so people a day who read this leave some comments and let me know what you’d like to see more of, less of and what you think about the blog generally?
I didn’t mean that last bit to sound as desperate as it came out. Try and read it with a butch and self-assured inner voice thing going on.