Gamasutra has an interesting article about some comments made by Richard Garriott at the recent Independant Game Conference in Austin. He gave a speech about making MMOs and afterwards was asked what, in his opinion, went wrong with his latest game Tabula Rasa. I think it’s fair to say that TR has undersold its potential by a long chalk. I haven’t played it myself so I’m not going to comment on whether it’s any good or not, however for a title like this with a name like Lord British behind it, most people (including NCSoft) would have expected it to make more of a splash than it did.
Rather bizarrely Richard Garriott believes that at least part of the reason for the underwhelming reception is due to beta burnout.